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Research on e-Learning and ICT in Education.
Technological, Pedagogical and Instructional Perspectives.
This book is an essential text for researchers and academics seeking the most comprehensive and up-to-date coverage of all aspects of e-learning and ICT in education, providing expanded peer-reviewed content from research presented at the 10th Panhellenic Conference on ICT in Education. The volume includes papers covering technical, pedagogical, organizational, instructional, as well as policy aspects of ICT in Education and e-Learning, and emphasizes applied research relevant to the educational realities in schools, colleges, universities and informal learning organizations. Research on e-Learning and ICT in Education is a valuable resource for education professionals interested in keeping up with current trends, perspectives, and approaches determining e-Learning and ICT integration in practice, including learning and teaching, curriculum and instructional design, learning media and environments, teacher education and professional development.
Inhaltsverzeichnis :
Table of Contents

Front Matter
Pages i-xiii
The Feasibility and Interest of Monitoring the Cognitive and Affective States of Groups of Co-learners in Real Time as They Learn
Julien Mercier
Pages 1-24
An Ensemble-Based Semi-Supervised Approach for Predicting Students′ Performance
Ioannis E. Livieris, Konstantina Drakopoulou, Tassos Anastasios Mikropoulos, Vassilios Tampakas, Panagiotis Pintelas
Pages 25-42
How Do Transformational Principals View ICT as a Means for Promoting Educational Innovations? A Descriptive Case Study Focusing on Twenty-First Century Skills
Spiridoula Laschou, Vassilis Kollias, Ilias Karasavvidis
Pages 43-67
Addressing Creativity in the Collaborative Design of Digital Books for Environmental and Math Education
Maria Daskolia, Chronis Kynigos, Angeliki Kolovou
Pages 69-86
Creativity and ICT: Theoretical Approaches and Perspectives in School Education
Kleopatra Nikolopoulou
Pages 87-100
Exploring the Potential of Computer-Based Concept Mapping Under Self-and Collaborative Mode Within Emerging Learning Environments
Sofia Hadjileontiadou, Sofia B. Dias, José Diniz, Leontios J. Hadjileontiadis
Pages 101-122
Integrating Free and Open-Source Software in the Classroom: Imprinting Trainee Teachers′ Attitudes
Stefanos ?rmakolas, Chris Panagiotakopoulos, Anthi Karatrantou, Dimitris Viris
Pages 123-134
The Use of ICT and the Realistic Mathematics Education for Understanding Simple and Advanced Stereometry Shapes Among University Students
Nicholas Zaranis, George M. Exarchakos
Pages 135-152
Integration of Technologies in Higher Education: Teachers′ Needs and Expectations at UTAD
Ana Maia, Jorge Borges, Arsénio Reis, Paulo Martins, João Barroso
Pages 153-166
Hostage of the Software: Experiences in Teaching Inferential Statistics to Undergraduate Human-Computer Interaction Students and a Survey of the Literature
Frode E. Sandnes, Evelyn Eika
Pages 167-183
A Software Tool to Evaluate Performance in a Higher Education Institution
Arsénio Reis, Hugo Paredes, Jorge Borges, Carlos Rodrigues, João Barroso
Pages 185-196
The Educational Impacts of Minecraft on Elementary School Students
Thierry Karsenti, Julien Bugmann
Pages 197-212
Demonstrating Online Game Design and Exploitation for Interdisciplinary Teaching in Primary School Through the WeAreEurope Game for EU Citizenship Education
Tharrenos Bratitsis
Pages 213-229
Evaluation of an Augmented Reality Game for Environmental Education: ″Save Elli, Save the Environment″
George Koutromanos, Filippos Tzortzoglou, Alivisos Sofos
Pages 231-241
Mobile Games in Computer Science Education: Current State and Proposal of a Mobile Game Design that Incorporates Physical Activity
Ioannis Siakavaras, Marina Papastergiou, Nikos Comoutos
Pages 243-255
Examining Students′ Actions While Experimenting with a Blended Combination of Physical Manipulatives and Virtual Manipulatives in Physics
George Olympiou, Zacharias C. Zacharia
Pages 257-278
The Impact of Virtual Laboratory Environments in Teaching-by-Inquiry Electric Circuits in Greek Secondary Education: The ElectroLab Project
Athanasios Taramopoulos, Dimitrios Psillos
Pages 279-291
Tracing Students′ Actions in Inquiry-Based Simulations
Apostolos Michaloudis, Anastasios Molohidis, Euripides Hatzikraniotis
Pages 293-313
Design, Implementation, and Evaluation of an Educational Software for the Teaching of the Programming Variable Concept
Stavros Markantonatos, Chris Panagiotakopoulos, Vassilios Verykios
Pages 315-322
Learning to Program a Humanoid Robot: Impact on Special Education Students
Julien Bugmann, Thierry Karsenti
Pages 323-337
e-ProBotLab: Design and Evaluation of an Open Educational Robotics Platform
Christoforos Karachristos, Konstantinos Nakos, Vassilis Komis, Anastasia Misirli
Pages 339-365
A Virtual Environment for Training in Culinary Education: Immersion and User Experience
Nikiforos M. Papachristos, Giorgos Ntalakas, Ioannis Vrellis, Tassos Anastasios Mikropoulos
Pages 367-380
Using a Web-Based Environment to Enhance Vocational Skills of Students with Autism Spectrum Disorder
Dimitra Tsiopela, Athanassios Jimoyiannis
Pages 381-395
Back Matter
Pages 397-407
Original-Quelle (URL):
Datum des Zugriffs:
Bezugsquelle /Preis:
128,39 € Soft-; Hardcover; 96,29 € eBook